Quick Answer

Match and lock each spinning dial to the small player's target to open the floppy disc door. In We Were Here Tomorrow, the Research and Development direction dials split the work: the small player operates the internal lever and reads stationary arrows, while the outside player locks the rotating dials one at a time. If you fail, read the targets again because they change after a reset.

Video: πŸ”΄The Puzzle Boys are BACK!!! Playing Co-op Puzzler - We Were Here Tomorrow by ZedaphPlays

Research and Development spinning dials, Research and Development floppy disc door 1, and Research and Development four arrow dials all refer to this direction-matching puzzle.

You reach it during Research and Development, after one player has been shrunk and entered the small tube. That player needs to reach the window with the internal lever while their partner works outside.

How do you set the Research and Development four arrow dials?

Have the small player read the stationary directions in order, then have the outside player lock each rotating arrow when it matches its target.

Read the targets from inside

As the small player, operate the lever at the window and tell your partner the target directions in order. Your arrows stay still; the outside player's arrows spin.

Lock each matching arrow outside

As the outside player, watch the rotating dials and lock the first one when it points in the direction your partner gave you. Continue with each corresponding target. You can lock them individually, so you do not need to stop them together.

Check for success and move through the door

When the first set is correct, the lights turn blue and floppy disc door 1 opens. The small player can move through to the other window.

Do not try to solve this by timing the small player's lever release. The outside player needs to lock the rotating dials against the stationary targets.

Why do the Research and Development spinning dials reset?

A wrong lock resets the attempt and changes the target directions, so you must get a fresh reading from the small player.

A missed direction can turn a light red and send you back to the beginning. Stop working through the old callout at that point. Read the new set before locking another dial; even a correctly remembered direction can belong to the previous attempt.

How do you set the dials at the second window?

Repeat the same matching process at the second window, but include diagonal directions because these dials rotate in 45-degree increments.

The first station rotates in 90-degree increments. At the second, distinguish upper-left from lower-left and upper-right when calling targets. If you are unsure which diagonal your partner means, ask them to repeat that target before locking it.

These are example successful sequences, not fixed passwords. Your current stationary arrows take priority, especially after a reset.

DialFirst station exampleSecond station example
FirstRightUpper-left
SecondRightUpper-right
ThirdUpLeft
FourthDownLower-left

Why is this called spinning dials, four arrow dials, or floppy disc door 1?

The names describe different parts of the same puzzle: the moving controls, the arrows you match, and the barrier they open.

  • Research and Development spinning dials: the outside player sees rotating dials.
  • Research and Development four arrow dials: the panels present four directional arrows to match.
  • Research and Development floppy disc door 1: solving the first station opens the floppy-disc barrier marked 1.

This page covers the arrow-matching controls for the floppy-disc door. For the separate size puzzle, go to Research and Development floppy disc size.

With the first barrier open and the second dial station solved, you have completed the direction-dial sequence. Continue with the next puzzle page, Research and Development printer key card.